migration
A downloadable game for Windows and Linux
Demo version 2
A and D to move
Space to jump (you can double jump and wall jump)
Left click to pick things up, throw them, or interact with shelters
Right click to eat things
Escape to see pause menu (controls are listed there)
(you might get stuck outside of the tunnels; just restart if that happens, sorry (this is more likely if your fps is struggling))

Comments
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The generation is awesome, I'm glad you got the optimisation working (I'm the Y13 who absolutely failed in trying to help with optimising it). Are you still using wave function collapse or did you have to use something different? The player movement feels a little heavy but that's just my opinion. Cool concept though
still using wfc; switching to c# and caching the tiles from the tilemaplayer helped a lot